Last updated Today at 10:53by Petko192 comments
From the weakest to the strongest specialization, each provideunique character distinction and add value toward shaping the seasonal"meta" of Mythic+. These PTR-based DPS specialization rankings provided forThe War Within's second Season of Mythic+ are based on pure DPS strength andgroup-added-value such as utility, survivability, mobility, and self-sustain.
This list will be updated as new tuning and class changes come outover the course of leading up to the season's start and beyond.
1.
About the PTR Tier List
Our analysis provides an estimate of the current Mythic+ meta with weeklyupdates every Monday on the website and every Sunday live on stream,until Season 1 arrives. However, it is important to remember that there will bemany more changes, and what you see is not the final product. Instead, it isa progression of how each specialization performs from the start of the PTR to theactual season release.
If you are interested in the Healer and Tank versions of this 11.1 PTR Tier List, check the links below!
Tank Patch 11.1 Mythic+ PTR Rankings Healer Patch 11.1 Mythic+ PTR Rankings
If you are interested in our current tier list for Season 1 Patch 11.0.7,you can find that below:
Current Patch 11.0.7 Mythic+ DPS Rankings
Please note that anything I say is purely subjective and represents my opinion.However, it is an educated guess based on numerous hours of PTR testing and extensivediscussions with some of the best theory crafters from each of their specs.If you have a different opinion, that is perfectly fine. I will be happy toanswer any questions in the comment section. After the PTR testing is completed,we will compile all the data and create the official Tierlist of Season 2.Thank you for reading, and enjoy!
1.1.
Criteria of the Tier List
This tier list was created based on the strength of each DPS specializationduring PTR testing for the upcoming Season 2 of Mythic+. The rankingsare determined by the toolkit and raw damage each spec provides to Mythic+ groups.To fully understand the rankings, it is important to understand thedifference between each damage profile and the significance/sync of each class's toolkitwith other party members. Lastly, different dungeons require different sets of damage patterns;some require more single-target, while others require you to have much morefocused AoE damage; all of this can bump some classes higher than others:
- Damage is the most important major factor to rank the DPS classes: mass AoE,burst AoE, sustain AoE, single-target, 2-target, 3-target, and spread-cleavedamage are among the types of damage profiles we examine.
- Classes with unique party-wide buffs will always be rewarded. An exampleof such is Druid's
Mark of the Wild.
- Classes with high survivability, self-sustain, or immunities will addadditional value to the rankings.
- Another feature worth mentioning is the importance of priority-target damage andfunnel damage, often undervalued in Mythic+, which speeds up the whole dungeon ifexecuted correctly. Specs can earn extra "points" by having such a damage profile.
1.2.
A Final Warning
- It is incredibly important to emphasize that just because a DPSspecialization is low in the tier list, it does not mean that you should ignoreit completely.
- For the vast majority of cases, you should choose to bring the better player,not the better specialization. That does not mean you never need to think aboutyour Mythic+ group composition or disregard the meta, just that most of thetime, player skill will be more important than the difference between classes.
- Remember that this tier list is based on an average key levels;some specializations gain significantly more value on the higher-end bracket compared to thelower-end bracket because of their damage profile.
- This tier list, unlike many others, is NOT constant; someclass's placements will go up or down depending on key level, group compositionor dungeon differences. We will continue toupdate this tier list every time there is a change; all theway up to Season 2's launch and beyond.
Please keep in mind that what you're about to read is a preliminary iteration of the 11.1Season 2 tier list in The War Within expansion, and it WILL change before the season is released. Nothing written here is aguarantee or promise. All opinions are subjective and should be taken with a grain of salt.I update this tier list every Sunday at 14:00 CEST live on my stream,before being uploaded on the website. If you have any questions, please feel free to ask.
2.
DPS Tier List for Season 2 of Mythic+ in The War Within
Below, you can find the full rankings for DPS slots in Season 2of Mythic+ in The War Within. We encourage you to read further and understandwhy some classes are placed lower or higher than expected, with severalfactors considered, such as having a 4-piece tier-set active at all timesand the key levels.
Last UPDATED - 16th of February.
S | |
A+ | |
A | |
B+ | |
B | |
2.1.
S-Tier
2.1.1.
Augmentation Evoker
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | - |
Core | ![]() | Extra Shielding effect triggered after![]() |
Core | ![]() | Can be further bolstered by the ![]() |
Core | ![]() | AoE disturb effect that knocks up enemies. |
Core | ![]() | Removing all ![]() |
Core | ![]() | Extra knock-up effect. |
Optional | ![]() | Reduces the threat to 1 friendly target. |
Optional | ![]() | Increasing the duration of all crowd-controleffects on the affected enemies by 50%. You canfurther talent into ![]() |
Optional | ![]() | Single-target crowd-control effect that forces the enemy to move towards you. |
Optional | ![]() | Enables one party/raid member to teleport to your location within 100 yards. |
Optional | ![]() | It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec. |
Optional | ![]() | Can be further bolstered by ![]() |
Optional | ![]() | Area-of-effect damage reduction (party only). |
Optional | ![]() | ![]() |
Optional | ![]() | You can further bolster it with ![]() |
Augmentation Evoker Mythic+
2.1.2.
Fire Mage
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | 5% extra Intellect to the whole raid/party. |
Core | ![]() | Alternative of ![]() |
Optional | ![]() ![]() | Gives a shield that absorbs damage or mass invisibility to the entire party. |
Optional | ![]() | Steals a beneficial magic effect from the target. |
Optional | ![]() | Removes all ![]() |
Fire Mage Mythic+
2.1.3.
Destruction Warlock
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Helps your team to survive deadly pulls. |
Core | ![]() | Combat Resurrection. |
Core | ![]() | |
Core | ![]() | Useful against caster targets. It can be furtherbolstered by ![]() |
Core | ![]() | Useful against physical damage dealers. It can be furtherbolstered by ![]() |
Core | Demon Summoning | ![]() ![]() ![]() ![]() |
Optional | ![]() | Useful on some boss encounters for an extracrowd-control effect. |
Destruction Warlock Mythic+
2.1.4.
Beast Mastery Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Although not unique, it can help in somerare cases. |
Core | ![]() | Increases all damage dealt to targets above 80%health by 5%. |
Core | ![]() | Removes 1 Enrage and Magic effectfrom an enemy target. |
Core | ![]() | A powerful single-target crowd-control effect. |
Optional | ![]() | AoE root effect. |
Optional | ![]() | AoE disturb effect. |
Optional | ![]() | Helpful in cases where there are spreadnon-boss-enemies and your tanks need help withcollecting the aggro. |
Beast Mastery Hunter Mythic+
2.1.5.
Enhancement Shaman
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | - |
Core | ![]() | - |
Core | ![]() | - |
Core | ![]() | A powerful elemental summon that helps you survive.It can also tank non-boss-enemies. |
Optional | ![]() | On-demand extra movement speed, which can befurther bolstered by ![]() ![]() ![]() |
![]() | AoE root effect. It replaces ![]() | |
Optional | ![]() | Removes all ![]() |
Optional | ![]() | Removing 1 beneficial Magic effectfrom an enemy. |
Optional | ![]() | AoE disturb effect that can either knock awayor knock up (![]() |
Optional | ![]() | Removes all poison effects on a nearby party membereach 1.5 sec for 6 sec. |
Optional | ![]() | Small group-wide school of magic damage reduction. |
Enhancement Shaman Mythic+
2.1.6.
Elemental Shaman
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | - |
Core | ![]() | - |
Core | ![]() | A powerful elemental summon that helps you survive. It can also tank non-boss-enemies. |
Core | ![]() | - |
Core | ![]() | Has a chance for a knockdown effect. |
Optional | ![]() | On-demand extra movement speed, which can be further bolstered by ![]() ![]() ![]() |
![]() | AoE root effect. It replaces ![]() | |
Optional | ![]() | Removes all ![]() |
Optional | ![]() | Removing 1 beneficial Magic effect from an enemy. |
Optional | ![]() | AoE disturb effect that can either knock away or knock up (![]() |
Optional | ![]() | Removes all poison effects on a nearby party member each 1.5 sec for 6 sec. |
Elemental Shaman Mythic+
2.2.
A+Tier
2.2.1.
Frost Mage
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | 5% extra Intellect to the whole raid/party. |
Core | ![]() | Alternative of ![]() |
Core | Permanent slow effects. | - |
Optional | ![]() ![]() | Gives a shield that absorbs damage ormass invisibility to the entire party. |
Optional | ![]() | Steals a beneficial magic effect fromthe target. |
Optional | ![]() | Removes all ![]() |
Optional | ![]() | AoE disturb effect. |
Frost Mage Mythic+
2.2.2.
Arms Warrior
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Temporary increasing the health of your raid/party. |
Core | ![]() | Extra 5% attack power. |
Core | ![]() | - |
Core | ![]() | - |
Core | ![]() | - |
Optional | ![]() | Usable in niche situations. |
Arms Warrior Mythic+
2.2.3.
Balance Druid
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Increasing the Versatility of your raid/partyby 3%. |
Core | ![]() | 8 sec AoE silence. |
Optional | ![]() | Extra off-healing. |
Optional | ![]() | Allowing 1 friendly healer to castspells without spending mana for 8 sec. |
Optional | ![]() | Increasing the movement speed to all raidmembers by 60% for 8 sec. |
Optional | ![]() | Removes all ![]() ![]() |
Optional | ![]() | Dispelling all Enrage Effects from anenemy target. |
Optional | ![]() ![]() | You have the choice between AoE disturb effector a single-target stun. |
Optional | ![]() | Aoe knockback. |
Optional | ![]() ![]() | You have the choice between AoE root effect orAoE wind-of-vortex, pulling all the mobs to one location. |
Balance Druid Mythic+
2.2.4.
Havoc Demon Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | 3% extra Magical damage |
Core | ![]() | % chance to avoid all damage from an attack. |
Optional | ![]() | Single-target out of combat crowd-control. |
Optional | ![]() | Remove 1 beneficial Magic effect. |
Core | ![]() | - |
Core | ![]() | AoE disturb effect. |
Havoc Demon Hunter Mythic+
2.3.
A-Tier
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Increasing the Versatility of your raid/partyby 3%. |
Optional | ![]() | Extra off-healing. |
Optional | ![]() | Allowing 1 friendly healer to castspells without spending mana for 8 sec. |
Optional | ![]() | Increasing the movement speed to all raidmembers by 60% for 8 sec. |
Optional | ![]() | Removes all ![]() ![]() |
Optional | ![]() | Dispelling all Enrage Effects from anenemy target. |
Optional | ![]() ![]() | You have the choice between AoE disturb effector a single-target stun. |
Optional | ![]() | Aoe knockback. |
Optional | ![]() ![]() | You have the choice between AoE root effect orAoE wind-of-vortex, pulling all the mobs to one location. |
Feral Druid Mythic+
2.3.2.
Shadow Priest
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | You must always have ![]() |
Core | ![]() | A raid-wide 5% Stamina buff. |
Core | ![]() | AoE disturb effect. |
Core | ![]() | It reduces the range at which the target/s willattack you. Incredibly useful for trash mob skips.It can be used on multiple enemies. |
Core | ![]() | Incredible useful where Mass Dispelling is needed. |
Optional | ![]() | Extra off-healing. |
Optional | ![]() | Mindcontrols an enemy, allowing you to simultaneouslyexecute your rotation while having full controlover them and their abilities. |
Optional | ![]() | Crowd-controls a undead target for 50 sec. |
Optional | ![]() | On top of ![]() ![]() |
Optional | ![]() | A single-target 4 sec stun effect. |
Shadow Priest Mythic+
2.3.3.
Retribution Paladin
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Permanent 3% group/raid-wide damage reduction aura. |
Core | ![]() | Heals a member of your party/raid to full health. |
Core | ![]() | Combat-resurrection |
Core | ![]() | - |
Optional | ![]() | Helps a single member of your raid in a critical situation. This can be further improved by talenting ![]() |
Optional | ![]() | Physical immunity, which can help you with some boss encounters. |
Optional | ![]() | Immunity to movement impairing effects. |
Optional | ![]() | Removes all ![]() ![]() |
Optional | ![]() | Be able to fear any Undead, Aberration or Demon, which is an additional form of crowd control. |
Retribution Paladin Mythic+
2.3.4.
Windwalker Monk
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | 5% extra Physical damage for your raid. |
Core | ![]() | 3 sec stun effect. |
Optional | ![]() | Removes all roots and snares. |
Optional | ![]() | It can be used to help your tank kite and as aAoE disturb effect. |
Optional | ![]() | Removes all ![]() ![]() |
Optional | ![]() | Single-target disturb effect. |
Windwalker Monk Mythic+
2.3.5.
Subtlety Rogue
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | Weapon Poisons | ![]() ![]() ![]() ![]() ![]() |
Core | ![]() | Non-combat crowd-control. |
Core | ![]() | Enrage-effect dispel. |
Core | ![]() | Mass-invisibility effect. |
Core | ![]() | Redirects all threat you cause to a selected party memberlasting 6 sec. |
Core | ![]() | When used, it stops any creatures from moving. Incredibleuseful when stopping patrol targets from repositioning. |
Subtlety Rogue Mythic+
2.3.6.
Demonology Warlock
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Helps your team to survive deadly pulls. |
Core | ![]() | Combat Resurrection. |
Core | ![]() | |
Core | ![]() | Your baseline interrupt also stuns the targetfor 4 sec. |
Core | ![]() | Useful against caster targets. It can be furtherbolstered by ![]() |
Core | ![]() | Useful against physical damage dealers. It can be furtherbolstered by ![]() |
Core | Demon Summoning | ![]() ![]() ![]() ![]() |
Optional | ![]() | Useful on some boss encounters for an extracrowd-control effect. |
Demonology Warlock Mythic+
2.3.7.
Frost Death Knight
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Provides extra durability against heavy magical damage. |
Core | ![]() | Repositions an enemy of your choice. |
Core | ![]() | Combat-resurrection. |
Optional | ![]() | Every 1 sec, an enemy is pulled close to you. |
Optional | ![]() | AoE disturb effect. |
Optional | ![]() | Reduces the auto-attack speed of your target by 5% stacking up 4 times. |
Optional | ![]() | Mind-control an undead enemy to fight on your side. |
Optional | ![]() | 5 sec single-target stun. |
Optional | ![]() | Adding ![]() |
Frost Death Knight Mythic+
2.3.8.
Assassination Rogue
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Enables ![]() ![]() ![]() |
Core | Weapon Poisons | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Core | ![]() | Non-combat crowd-control. |
Core | ![]() | Enrage-effect dispel. |
Core | ![]() | Mass-invisibility effect. |
Core | ![]() | Redirects all threat you cause to a selected party memberlasting 6 sec. |
Core | ![]() | When used, it stops any creatures from moving. Incredibleuseful when stopping patrol targets from repositioning. |
Assassination Rogue Mythic+
2.3.9.
Unholy Death Knight
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Provides extra durability against heavy magical damage. |
Core | ![]() | Repositions an enemy of your choice. |
Core | ![]() | Combat-resurrection. |
Core | ![]() | Having an extra stun effect for 1 sec fromyour Ghoul pet. |
Optional | ![]() | Every 1 sec, an enemy is pulled closeto you. |
Optional | ![]() | AoE disturb effect. |
Optional | ![]() | Reduces the auto-attack speed of your target by5% stacking up 4 times. |
Optional | ![]() | 5 sec single-target stun. |
Optional | ![]() | Adding ![]() |
Unholy Death Knight Mythic+
2.3.10.
Devastation Evoker
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | - |
Core | ![]() | AoE disturb effect that knocks up enemies. |
Core | ![]() | Removing all ![]() |
Optional | ![]() | Single-target crowd-control effect that forces the enemy to move towards you. |
Optional | ![]() | Can be further bolstered by ![]() |
Optional | ![]() | Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent into ![]() |
Optional | ![]() | It enables your Healer of choice to move freely while casting and increasing the range of most spells by 100% for 11 sec. |
Optional | ![]() | Area-of-effect damage reduction (party only). |
Optional | ![]() | ![]() |
Optional | ![]() | You can further bolster it with ![]() |
Devastation Evoker Mythic+
2.3.11.
Fury Warrior
Utility package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Temporary increasing the health of your raid/party. |
Core | ![]() | Extra 5% attack power. |
Core | ![]() | - |
Core | ![]() | - |
Core | ![]() | - |
Optional | ![]() | Usable in niche situations. |
Fury Warrior Mythic+
2.3.12.
Affliction Warlock
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Helps your team to survive deadly pulls. |
Core | ![]() | Combat Resurrection. |
Core | ![]() | |
Core | ![]() | Useful against caster targets. It can be furtherbolstered by ![]() |
Core | ![]() | Useful against physical damage dealers. It can be furtherbolstered by ![]() |
Core | Demon Summoning | ![]() ![]() ![]() ![]() |
Optional | ![]() | Useful on some boss encounters for an extracrowd-control effect. |
Affliction Warlock Mythic+
2.4.
B+Tier
2.4.1.
Arcane Mage
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | 5% extra Intellect to the whole raid/party. |
Optional | ![]() ![]() | Gives a shield that absorbs damage ormass invisibility to the entire party. |
Optional | ![]() | Steals a beneficial magic effect fromthe target. |
Optional | ![]() | Removes all ![]() |
Optional | ![]() | AoE disturb effect. |
Optional | ![]() | AoE knockback. |
Optional | ![]() | AoE disturb effect. |
Arcane Mage Mythic+
2.4.2.
Survival Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Although not unique, it can help in somerare cases. |
Core | ![]() | Increases all damage dealt to targets above 80%health by 5%. |
Core | ![]() | Removes 1 Enrage and Magic effectfrom an enemy target. |
Core | ![]() | A powerful single-target crowd-control effect. |
Optional | ![]() | AoE root effect. |
Optional | ![]() | Single-target disturb effect. |
Optional | ![]() | Stun effect. |
Optional | ![]() | AoE disturb effect. |
Optional | ![]() | Helpful in cases where there are spreadnon-boss-enemies and your tanks need help withcollecting the aggro. |
Survival Hunter Mythic+
2.4.3.
Outlaw Rogue
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | Weapon Poisons | ![]() ![]() ![]() ![]() ![]() |
Core | ![]() | Non-combat crowd-control. |
Core | ![]() | Enrage-effect dispel. |
Core | ![]() | Mass-invisibility effect. |
Core | ![]() | Redirects all threat you cause to a selected party member lasting 6 sec. |
Core | ![]() | When used, it stops any creatures from moving. Incredible useful when stopping patrol targets from repositioning. |
Outlaw Rogue Mythic+
2.5.
B-Tier
2.5.1.
Marksmanship Hunter
Utility Package
Functionality | Spells | Notes |
---|---|---|
Core | ![]() | Although not unique, it can help in somerare cases. |
Core | ![]() | Increases all damage dealt to targets above 80%health by 5%. |
Core | ![]() | Removes 1 Enrage and Magic effectfrom an enemy target. |
Core | ![]() | A powerful single-target crowd-control effect. |
Optional | ![]() | AoE root effect. |
Optional | ![]() | Helpful in cases where there are spreadnon-boss-enemies and your tanks need help withcollecting the aggro. |
Marksmanship Hunter Mythic+
3.
Changelog
- 16 Feb. 2025: Update #5 of the progressive PTR TWW Season 2 tierlist.
- 09 Feb. 2025: Update #4 of the progressive PTR TWW Season 2 tierlist.
- 02 Feb. 2025: Update #3 of the progressive PTR TWW Season 2 tierlist.
- 27 Jan. 2025: Update #2 of the progressive PTR TWW Season 2 tierlist.
- 19 Jan. 2025: First update for Season 2 tierlist after the most recent PTR changes.
- 18 Aug. 2024: Update #7 of the progressive Beta TWW tierlist.
- 11 Aug. 2024: Update #6 of the progressive Beta TWW tierlist.
- 04 Aug. 2024: Update #5 of the progressive Beta TWW tierlist.
- 28 Jul. 2024: Update #4 of the progressive Beta TWW tierlist.
- 21 Jul. 2024: Update #3 of the progressive Beta TWW tierlist.
- 14 Jul. 2024: Update #2 of the progressive Beta TWW tierlist.
- 07 Jul. 2024: Update #1 of the progressive Beta TWW tierlist.
- 29 Oct. 2023: New round of changes after the most recent PTR Build.
- 22 Oct. 2023: Third round of updates after the most recent PTR changes.
- 15 Oct. 2023: Second round of updates after the most recent PTR changes.
- 09 Oct. 2023: Page added.
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